Főoldal / Kódex / Patch és Hotfix / Curse of the Allflame fejlesztések – Path of Exile 3.29.1 Patch Notes

Curse of the Allflame fejlesztések – Path of Exile 3.29.1 Patch Notes

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A Grinding Gear Games pár órán belül kiad egy hibajavítást a Path of Exile Curse of the Allflame kiegészítőhöz. A 3.29.1-es verziószámot viselő frissítés számos fejlesztést tartalmaz az Allflame ligában, a zsoldosoknál, valamint általános fejlesztéseket és hibajavításokat.

A frissítés előzetes áttekintését ebben a cikkben olvashatjátok el – eredeti nyelven. Akinek szüksége van rá, használja a beépített fordítót:

INVENTORY fordítás

Az Inventory oldalain több olyan cikket is olvashatsz, amelyek eredeti nyelven (angolul) kerülnek a rendszerbe. Ezek többnyire olyan, alacsonyabb jelentőségű anyagok, amelyekre nem marad elég időm minőségi fordítást készíteni. Telepítettem azonban egy fordító plugint, amely ezeket a szövegeket a Google fordító segítségével magyarra fordítja neked. Nem lesz tökéletes, hiszen a fordító motoroknak sok hibájuk van, de érthető lesz, így biztosan nem maradsz ki semmiből.

A magyar nyelvű fordításért kattints a "Hungarian" feliratra

 

Liga fejlesztések

  • Added a new Chart variant, the Eldritch Depths.
  • Added a new Ducat, Ukatoa’s Ducat.
  • Added 2 new chests which can appear in Charts and Voyages, Sunken Opulence and Sunken Gems.
  • Blessings granted by Offerings to the Deep Altars now provide chances for certain common currency to be converted to rarer currency (but not for Ruthless).
  • Blessings granted by Offerings to the Deep Altars now provide the blessing to all players in the area.
  • You can now Allflame craft with Ancient Orbs and Orbs of Chance.
  • Dredged currency items can now be used on Strongboxes and Essences.
  • Allflame Lanterns no longer point at Shrines or Crab Nests.
  • Greatly lowered the Gold fee for purchasing Charts on the trade market.
  • Updated the Allflame crafting info hover to specify most item quality and socket manipulating currencies do not work with Allflame crafting.
  • Reduced the time that Brinecrack Crabs are burrowed underground for.
  • When planning a Voyage if you don’t have enough Dead Man’s Sulphur to reroll the Border Modifiers, it will now tell you how much is required.
  • Lowered the life of the Brinecrack Deepwater Crab monster
  • The roll attack used by Living Coral enemies now has a longer cooldown and fires one fewer projectile.
  • Fixed a bug where the Chart storage on The Sovereign was using the incorrect minimap icon.
  • There is now an arena transition that will place you into Velka’s arena if you are locked out of it after the fight begins.
  • Disabled generation of the Chart modifier that applied a penalty to player maximum Resistances, as it was non-functional. Existing Charts with this modifier will remain unchanged.
  • Added a new Chart modifier that causes monsters to apply Grasping Vines on Hit, with the same upsides as the pre-existing maximum Resistances related modifier.
  • Prevented use of Brinehook’s Ducat on items that can’t grant skills, and prevented non-equipment items from granting skills from mods in general.
  • Added a HUD button to open the Voyage map while inside a Voyage.
  • The area of effect of Aspect of the Brine King’s chilling aura has been increased.

 

A zsoldosok fejlesztései

  • The less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout the game, with no penalty before level 45, with the maximum penalty being reached at level 83.
  • Adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are relatively more effective compared to spell caster Mercenaries at lower levels.
  • Permanently Hired Mercenaries that have been revived can now rejoin an area they have retreated from. This will occur when the player re-enters the area themselves. In Map areas, this will only occur when the player enters through a Map Device portal.
  • Infamous Mercenaries are now 50% more common in tier 1 Maps, scaling up to approximately twice as common in tier 16 Maps.
  • Mercenaries, on average, have slightly more supports on their skills in Maps.
  • A Mercenary now always spawns in the Control Blocks in Act 10. This Mercenary does not stop spawning if a player is over-levelled relative to the area level.
  • Added a new Atlas tree notable ‘Contract Killers’ which grants ‘Allied Mercenaries in your Maps deal 100% more Damage against Mercenaries and Rogue Exiles.’
  • Permanently hired Mercenaries accompanying players will now also gain quantity and rarity buffs from the collection of Golden Lanterns in Charts and Voyages.

 

Általános fejlesztések és javítások

  • Enabled the Abyssal Bloodline class.
  • Added a new Atlas Anomaly: Gambling District.
  • Abyssal Depths Lich bosses no longer have immunity phases where you have to defeat Stygian Spires in three side rooms.
  • Abyssal Depths Lich boss life has been increased by 25% to partially account for the overall shortening of the fight.
  • Abyssal Depths Lich boss fights have an additional arena mechanic where crystal spires will periodically fire beams towards each other.
  • After killing a boss in an Abyssal Depths there are now 3 chests granting a variety of valuable rewards.
  • Reduced the variance in number of drops and increased the quality/quantity of rewards from Abyss chests, particularly those that drop Currency and Scarabs.
  • There is now a larger difference in the rarity and quantity of items dropped from Greater Abyssal Chests compared to their corresponding non-Greater versions.
  • You can now discard completed charts when playing on a controller. This is done by pressing Y or Triangle on the chart then X or Square, similar to how you would discard any other item.
  • Improved The Crustacean’s Call’s Crab Totem AI so that they better pathfind to targeted enemies.
  • Coursing Current Support can now support Minions and their Skills.
  • Charts placed on the Voyage Planning Board can now show their normal item popups by holding Alt or L3 when playing on a controller.
  • Lowered the gold cost of the Matryoshka divination card on the Currency Exchange.
  • Added better error messaging when trying to apply a Scrying Orb to invalid Maps on your Atlas.
  • Inspect mode is now available when playing on a controller. Navigate through popup keywords using the ‘R3+Dpad Down’ bind to gain more information about specific terminology and features.
  • Updated the built-in item filters for consoles.
  • Changed the ‘Reroll Border Modifiers’ from L3+Triangle/Y to RT when playing on a controller.
  • Passive skill tree nodes that have been affected by an Abyss Jewel now have unique border visuals.
  • Added keywords for the Ulaman, Kurgal and Amanamu factions on the Atlas passive tree.
  • Updated the Abyss encounter minimap icons to match those in Path of Exile 2.
  • Trade Site: Fixed the Merchant History panel not working for console realms.
  • Trade Site: Fixed live-searches not working for searches using the ‘Mercenary Skill Group’ filter.
  • Trade Site: Fixed not being able to ignore certain accounts.
  • Fixed a bug where Velka could not drop the Exceptional Support Gem, Coursing Current.
  • Fixed a bug where the crafts ‘Reroll the Rarity of a non-Unique item’, ‘Reroll 3 random modifiers on a Rare item’ and ‘Reroll a random modifier on a Rare item’ could not be used on Maps, Invitations, Contracts, Blueprints, Logbooks or Charts.
  • Fixed a bug where Cadiro within his Atlas Anomaly would not show you the current item if you left the area and came back without opening a new area.
  • Fixed a bug which caused the player to never lose experience on death in Charts or Voyages. You will now lose experience on death as appropriate for the area of the level of the Chart or Voyage you are in on death.
  • Fixed a bug where you could not request to rematch level 68 mercenaries.
  • Fixed a bug where some monster effects were invisible in Charts and Voyages.
  • Fixed a bug causing chests in Allflame encounters in maps to not grant their buffs when opened via the caster mastery that can open chests on spell cast.
  • Fixed a bug where Orbs of Chance could not be used on Invitations.
  • Fixed a bug where some town NPC dialogue was quiet or inaudible.
  • Fixed a bug where many of Hydrosphere’s stats were not displaying on its skill hover.
  • Fixed a bug which could cause trapped stashes in Betrayal Safehouses to become unusable for an extended period of time.
  • Fixed a bug where the Dread Captain’s Cutlass was not marked as Dredge when dropped by Captainsbane.
  • Fixed a bug with the Atlas not being reset correctly on Standard leagues.
  • Fixed a bug where the entrance to Act 8 Solaris Concourse from The Harbour Bridge was missing.
  • Fixed a bug in Act 8 Toxic Conduits where a doorway could sometimes fail to spawn, potentially blocking access to part of the area.
  • Fixed a bug where the Unique Item subtree on the Genesis Tree had 2 fewer passive points than intended. These points came from the Strange Limb and Foul Hand quest items. Players that have already turned in these quest items will gain these extra points retroactively.
  • Fixed a bug where the cost to use The Changeling’s Ducat wasn’t shown in the Allflame Crafting UI
  • Fixed a bug where Kishara’s Ducat could not be used in Ruthless.
  • Fixed a bug where Forbidden Flame and Forbidden Flesh jewels with the Inquisitor’s Instruments of Justice notable or the Occultist’s Unhallowed Rite notable were being converted to grant other notables when you changed area.
  • Fixed a typo in a Voyage modifier.
  • Fixed a bug where Mercenary encounter minimap icons would not be removed once the encounter had ended.
  • Fixed a bug where modifiers to Cost Efficiency were applying after modifiers to total Cost, rather than before.
  • Fixed a bug where the Voyage Planning UI could lock up when playing on a controller.
  • Fixed some visual bugs with the bubbles produced by Allflame Lanterns on Xbox.
  • Fixed a bug where the information display for the Exile’s Treasurer and Undying Syndicate Merchant hideout decorations could not be toggled with a controller.
  • Fixed a display bug with the Oracle Helmet microtransaction.
  • Fixed a bug where the Alone in the Darkness Divination Card was no longer obtainable outside of sources of random divination cards, such as Stacked Decks and Diviner’s Strongboxes.
  • Fixed a client crash that could occur when using the Hourglass Map Device.
  • Fixed an instance crash

 

A cikk kommentelhető

Regisztráció és bejelentkezés után az Inventory legújabb cikkei alján tudsz kommentálni. Ne légy toxikus, mert én is az leszek!

 

Címkézve:
Források:pathofexile.com

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